![]() ![]() the coordinates of the objects that use this vertex shader This matrix member variable provides a hook to manipulate ![]() I appreciate any help you guys have, and I'm willing to post code to help if need be! Thanks in advance.įor reference, here's my Circle constructor: public class Circle As I do not possess the device in question, it's harder for me to test if a fix works or not without rolling out a patch to Google Play. I apologize if this is similar to some other question(s) on stack overflow, but I have searched around stack overflow and other websites trying to find a solution. I have, at my disposal, a Nexus 10 and a HTC One m7 for testing, so I know the game will run just fine on devices larger than phones. All other facets of the app work correctly, but the circles just aren't drawn on the screen. Despite running on some devices with Android 4.1.2, the game will not render any of the circles (drawn with OpenGL ES 2.0) on a Samsung Galaxy Note 10.1 (2012 edition, I believe) running android 4.1.2. The game works correctly on all of the devices it's been played on so far except for one of them. I have developed a simple game for Android called Dots where the user is tasked with pressing dots on screen before they disappear. ![]()
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